September and October ended up being a bit of a… rough few months this year, much like it was last year. So I haven’t done much gaming for a plethora of reasons, including but not limited to depression, emergency pet health, and my own physical health. As such, I didn’t particularly meet many of my September goals between the two months.
Hit CP 150 on Warden (ESO) – As of the end of October, I’m at 190 CP. Which is probably much slower going than many other folks I know, but I’m surprised I’ve gotten this far with as casually as I’ve been playing.
Ding level 50 on Conjurer (FFXIV) – For now I’ve cancelled my FFXIV subscription. I logged in twice over the course of September, and not at all during October. I very much want to get back to it, but do not have the mental capacity to handle more than one game right now.
Finish Auridon (ESO) – I surprisingly managed to complete this at the start of October. Grahtwood is another story, however.
Finish Grahtwood (ESO) – I am nowhere near finishing this. I have barely started it due to not having the capacity to do so. Depression is a bitch.
Finish City of the Sun God (SWL) – Once again, I am nowhere near finishing this. I haven’t logged into the game in almost two months.
Finish side missions in Blue Mountains (SWL) – I think I’ve finished this one? I’d have to log in to check, so we’ll leave it as unfinished for now.
Finish next route in Sweet Fuse (Otome) – I didn’t even open my Vita case the past two months.
Figure out a game for #SportSeptember and play it (Community Game-Along) – Again, with a lack of energy to be able to handle even the games I want to play, I did not make it to the Community Game-Along.
Setting up goals as a more focused month-based list rather than, “here’s what I wanna do soon!” has definintely made a difference in how I use my playtime, or how I decide not to game at all. And I think it helped a lot with the way work has been, and looks to be continuing for the remainder of 2019.
Complete Vvardenfell Master Angler (ESO) – I had intentions to finish this, but then dinged 50 and got caught up in quests and CP.
Ding 42 on Warden (ESO) – I surpassed this! I hit 50! Once I hit 40, I got into the “OMG I’M SO CLOSE MUST DING” mindset, which helped.
Hit Revered with The Unshackled (WoW) – About freaking time. UGH. I hate Nazjatar with a passion.
Hit Revered with Rustbolt Resistance (WoW) – I’m super close. I should hopefully have it in another day (possibly two if things don’t go my way after daily reset).
Ding level 30 on Conjurer (FFXIV) – I didn’t even think I’d hit 30, but I ended up dinging 35!
Start re-watching MSQ cutscenes (FFXIV) – I didn’t do any of this, because I mainly logged in for roulettes. I figure once I hit 50, I’ll re-watch them to continue where I’d left off before quitting.
Finish a play though of Detroit: Become Human (PS4) – I honestly didn’t touch my PS4 at all for the month, except to watch Detective Pikachu.
This was originally posted on QueueTimes on 11 April 2016. It is being re-posted here to archive the work I have done in case the original website ever shuts down.
Seduce Me 2: The Demon War is an otome game looking for members of the gaming community to greenlight the game for release on Steam. The game itself had a successful Kickstarter and will be releasing in May 2016. You’re probably asking, “Why should I Greenlight this?”. There are a number of reasons, but first, let’s cover some background information.
As of April 11, 2016, the game has been greenlit on Steam! However, that doesn’t mean that there aren’t valid points to be applied to other otome games, so give it a read anyway. Who knows, you may end up being interested in the game!
…a story based video game that is targeted towards the female market. Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male, or occasionally female characters. This genre is most established in Japan, and is mostly made up of visual novels and simulation games (particularly dating sims).
Otome games are not to be confused with eroge (a pornographic or erotic video game) or bishojo (a game centered around interactions with attractive females geared toward heterosexual males).
There is a lingo to otomes which could be an article in itself, but instead I want to cover just the few I’ll mention in this article.
Route: This is a way to denote a branch of plot for a specific character. Some characters can have multiple routes (and therefore, multiple endings). These are usually determined by choices you make throughout the course of the story.
CG: Literally “Computer Generated [Illustrations]”, it is a short-hand for the beautifully illustrated and detailed stills that accompany otome plots after triggering a scene via a specific choice. These are artwork outside of the typical cutouts on a background.
Seduce Me: The Otome
Seduce Me 2 is a sequel game to the free-to-play Seduce Me: The Otome, available on Steam. The original game is a Western-based PG-16 otome written, directed, and programmed by Michaela Laws. The plot revolves around Mika, a high school senior who inherits her grandfather’s estate. Upon arriving at the estate, Mika finds five injured gentlemen in the foyer, whom have been attacked by some mysterious and dangerous people. Mika soon discovers that the gentlemen are incubi, and out of sympathy for their current situation offers them a home. The question then becomes, does she want them to leave.
Seduce Me makes it a point to offer both human and supernatural routes, as well as same-sex and opposite-sex relationship routes—something that is severely lacking in the otome world. Laws also makes it a point to provide the route’s Happy ending to players regardless of whether they decide to pursue or forego a sexual encounter with the character-of-choice—an extremely positive message missing in many modes of media.
The art is also drawn in more of a mesh between Western and Eastern styles, making it easier for Western audiences to enjoy the CGs and connect with the characters.
Seduce Me 2: The Demon War
Michaela Laws is back for the sequel to the original game, expanding the story and taking us to the world of the incubi (the Abyssal Plains), and pursuing story that was only briefly touched upon in the first game.
The game includes six romanceable routes—five opposite-sex and one same-sex, and this time around includes more variation of endings, including some Bad ones. It is fully voiced in English, and the script is longer than the original game script with less routes. In short, it’s a whopper of a game!
Why It’s Important to Greenlight Seduce Me 2
There has been some talk on why kickstarting and funding otomes is important to the genre. In short, it comes down to an argument that is familiar to anime fans from the 90s. If Eastern companies see that there is a Western audience willing to pay for these to be localized, they are more likely to release them, thus increasing exposure for the genre, allowing more people to join in the fun. That means fans are going to need to vote with their wallets.
However, in this case, there is no wallet necessary to vote to see this particular game on Steam. In fact, it’s a Western-created otome, which can help open the doors to more people becoming interested in Eastern-created otomes. If the player-base for otome games can grow by introducing players to them through Western-developed themes and stories, we can help to bridge the gap in understanding of Eastern cultures (which can be a huge turn-off if you don’t know anything about them).
Not only that, you’ll be supporting a game and development team that strives to bring equal representation of sexual preferences and protagonist genders to the otome world, which will in turn bring more players to the genre, as well as helping to pave the way for other games to seek equal representation. A demo of the gameis available for play for any whom would care to experience what the game is like before Greenlighting.
All it takes to Greenlight is a simple click of your mouse. Whether or not you yourself plan on playing this game, it is an important step toward bringing more otome games to the West, and it’s not something otome fans can do alone.
The other day I decided to turn a post from 2017 into some prompts for folks. Part two’s prompts can be found here. It comes to an end with this post, part three of three!
(Unrelated: I know I’m “behind” on posts, and while depression may have gotten the best of me for the past few days, I’m going to try to post an extra post or two every so often to try and catch up on the 31 posts. I may not hit 31, but I very much want to try.)
Just like with the antagonist question in part 2, I’m not particularly sure how to answer this one. There’s lots of characters I like, but there’s no real single protagonist I can pull out and say, “Yes! This is my favorite!”. I attribute this to playing mostly MMOs. I think I’d have a better answer to this if I had played more RPGs when I first started gaming, or if I played more now.
Game You Think Had the Best Graphics/Art Style
WildStar. I know it’s still not everybody’s cup of tea with the art style, but how can you go wrong? I loved it so much. It made me so happy with how unique it was.
Favorite Classic Game
What defines something as a “classic” game? To be fair, I really only played a few handheld games until we got an N64 in the house, but I never really had any other consoles until I purchased a PS2 in college. So I never really played a lot of “classic” games (if I’m thinking of what might actually classify as “classics”).
I unashamedly adore the voice acting in Secret World. It helps that I love that Jeff Combs and Armin Shimerman do various voices throughout the game. But overall, the voice acting and character development are what make me keep going back even if the combat makes me twitch.
Most Epic Scene Ever
What defines a “scene”? A cutscene? I think one of the ones that has stuck with me the most is the reveal of Drusera’s connection to the Entity we saw in Blighthaven in WildStar.
Favorite Game Developer
I’m going to leave details for Developer Appreciation Week, but I really dig Aksys Games. I’m sure it helps that they’ve pushed to localize a lot of otome. By extension, I suppose Idea Factory (and their Otomate brand) is probably one I adore, since those are the games getting localized. Though favorite… I don’t know if I could claim a favorite. I loved Carbine for WildStar. I love Funcom for Secret World… This would be like picking your favorite child.
A Game You Thought You Wouldn’t Like, but Ended Up Loving
To be brutally honest? WildStar. “What, Chestnut? YOU? Not like WILDSTAR?!” I know, I know. But when I played in the beta, while I was intrigued, it didn’t quite grab me. And I thought come launch that I just… wouldn’t like it. But I’d play it because that’s what my Ex and his friend wanted to play. In the end, I loved the game more than they did, and it still makes me sad that it’s gone (even if I wasn’t playing much at the end).
Your Favorite Game of All Time
This isn’t a fair question. This is, once again, like asking to pick a favorite child. Of all time? This could change the moment I play another game, and something gets replaced. Does it require that it is something I could pick up and play again at a moment’s notice and have fun with it? Is it something I can leave as one-and-done? Could I count an MMO for this? I honestly just don’t know. There are so many games that I could list for this as an answer (WildStar, Secret World, EVE, Hatoful Boyfriend, Skyrim, Code Realize), but none of them feel completely “right” as the most favored.
The other day I decided to turn a post from 2017 into some prompts for folks. I’m continuing it with this post, part two of three!
Gaming System of Choice
I know it’s cliche, but it really is the computer. When it comes down to it, I do love my handhelds and PS4, but I just have a larger collection on the computer than anything else.
A Game Everyone Should Play
My top four suggestions are not everybody’s cup of tea, but they include: Secret World Legends (for the story), The Park, Hatoful Boyfriend, and Code: Realize.
A Game You’ve Played More Than Five Times
Pretty much any of the dating sims I’ve played could fall into this category. I have to (aka like to) 100% the game for all the CGs and story!
Current or Most Recent Gaming Wallpaper
Uh, so it’s one of the CGs from Code: Realize of Saint Germain, but I don’t feel right posting it on this blog because it could very much be construed as if it were NSFW, even though he’s pretty much trying to murder the MC.
Post a Screenshot from the Game You’re Playing Right Now
Game with the Best Cutscenes
I honestly don’t know if I could choose. Especially since some games, like Detroit: Become Human, are changing the way that cutscenes work.
Another one that I honestly don’t know the answer to. I don’t play many games that have memorable antagonists, or ones I’ve connected with on any particular level.
Picture of a Game Setting You Wished You Lived In
I could say “visual novels”, or “dating sims”, or in particular, “otome”. But it really just comes down to a game with a story that I find captivating.
Game with the Best Story
Right now I’d really have to say it’s a toss up between Elder Scrolls Online and Secret World Legends for me.
A Game Sequel Which Disappointed You
I don’t do many sequels. The only game sequel I even own is the second Code: Realize, and I have yet to play it, so I don’t have an answer to this one, I suppose.
This is a post that has been sitting in my backlog since 2017. It’s one of those evergreen pieces I mentioned it is a good practice to have around for bad days. And today was a bad head day. It wasn’t as difficult to get out of bed this morning as it has been the past few weeks, which is a plus, but it has been a very difficult day for concentration, focus, and parsing of feelings and thoughts (not exceptionally brain weasely, per se, but they’re there in the background). I even took a nap when I got home from work because I didn’t feel like I could reasonably function for the remainder of the day if I didn’t.
I really didn’t want to miss a day of Blaugust, but figuring out what to write about, despite plenty of half-written posts and ideas was difficult. I went through seven or eight different posts now in various states of done-ness, and nothing felt exactly… right. There was lots of over-thinking and self-doubt. So I figured something a little more light-hearted and fun was a good idea. Plus, I figured I’d split it into 3 parts, and people could also use it for prompts since it is Topic Brainstorming Week this week for Blaugust!
I pulled this idea from Wolfy back in 2017. At the time there was one of those, “here’s a picture with questions, I’ll answer a question for every like!” things going around the gaming/blogging Twitter. I’m terrible at keeping up with those, the majority of the time, but had really wanted to participate in it. I saw that Wolfy had co-opted in a blog post format and thought it would be much more fun to do it that way as well… since you were still limited to 140 characters at the time!
Your First Video Game
I honestly can’t remember. I think it was something like Megaman or the Mario Bros. game where you jump around dodging stuff Kong throws at you to try and rescue Peach. I know it was something handheld that was on the original Gameboy. The first real one I remember is playing Paperboy after our grandmother gave my brother and me a Nintendo 64. That game was terrible but also so much fun.
Your Favorite Character
For those that know me well, this comes as no surprise. (I always end up loving the [SPOILER] murder-husbandos in dating sims, somehow…)
A Game That is Underrated
There’s a lot of games that could fit this, and choosing one out of all of them is a difficult task. But honestly, I think it’s going to have to be The Park. A lot of people don’t think they’d be interested in it because it’s, “just a walking sim”, but the depth of the story was pretty incredible for a few hours of gameplay. I do think it seems to resonate more with folks that live with mental illness compared with those that don’t, as well. Regardless, it’s a game I wish more folks would try (if horror is your thing). It’s also made by Funcom, and considered canon to Secret World, so that also works a little bit in its favor for me.
Your Guilty Pleasure Game
I could swear I’ve written about how much I love this game previously (but can’t find the post), but it is Monster Rancher Advance (1 and 2), hands down.
Game Character You Feel You Are Most Like
I don’t ever particuarly identify with video game characters. I suppose the closest would be any MC in an otome. While they’re their own characters, I always end up picking what I would want or do rather than what I think the character would want or do.
This is a difficult one for me. The only games I’ve truly played that had a focus on a love story of some sort have been dating sims, and while I have favorite pairings there, I don’t feel they fully apply, because it’s the fact that I like the character I pick as the MC, rather than the MC as a couple with the chosen character.
I’m honestly not sure. I have cried at a handful of video games, but I couldn’t, off the top of my head, tell you which one has been the saddest for me. Or even remember which ones I specifically cried over. So I’m going to tweak this prompt: Most Memorable Time a Game Made You Sad/Cry. And that, honestly, would have to be when WildStar shut down.
Heck, I honestly don’t know. I don’t really pay attention to gameplay within a game unless it annoys me or truly makes the game unplayable for me. I do have to admit that I enjoy telegraphs and slightly more active combat, especially in MMOs. So as far as MMOs go, I’d list WildStar, and ESO. Secret World could almost make it on the list if certain aspects of movement weren’t so dang clunky.
I’ve really been enjoying streaming, even if computer issues messed things up for a few days. Come hang out with me! I’m trying to reach Affiliate by the end of May. I’d love if folks would come hang out and chat. It’s lonely when folks lurk and don’t talk with me.
Another drop of my stream schedule for the week! I’ve been having a lot of fun putzing around on stream, and I’d love if folks would join me! The more, the merrier! If you miss a stream, you can catch them on my twitch page, or on my YouTube channel.
And a note for those asking, yes, I have a new Twitter and Instagram! But it is mostly to share stream and more public-facing things. If you’re already following my private accounts (which is pretty much, at this point, a list of folks I enjoy following and interacting with), you don’t need to worry about missing anything. As for new folks, sorry! The private ones are private for a reason. Follow the public ones! You won’t miss much, don’t worry!
I started getting back into streaming this week back on Sunday with a somewhat last minute impromptu Sunday Skyrim stream, inspired by my best friend. I had a few folks stop by, which was very sweet of them (and I hope they had fun like I did!). But it was a bit annoying after the fact when I tried to upload it up to YouTube, and it flagged me.
So @YouTube flagged the video of my stream for inappropriate content and being against community guidelines due to repetitive-ness.
It seems to have been fixed because the video is once again available to link, and my community strike seems to be gone, though I was never notified of it being fixed. Which in and of itself adds to the annoying. I think what was most annoying about it is that it was flagged less than an hour after I uploaded it. Sometimes I wish there was a solid alternative to YouTube so I could diversify a bit more.
Because I enjoyed streaming Skyrim so much, I decided to randomly do a stream on Wednesday night of Dream Daddy (since I’ve also been trying to get through my massive Steam backlog…). It didn’t actually happen on time, which I think hurt, but I did do it, because I really enjoy the game. I’ve started up as the logistics storyteller for the Mind’s Eye Theatre home-brew Vampire I play, and our storyteller meetings aren’t on a set schedule. That fact is kind of hard for me, because I’m a very scheduled person to help keep my sanity. And the only time that worked out this past week was Wednesday, and it ate into stream time. I’m hoping we can get a bit better at scheduling so that I can have an easier time scheduling my streams for the week, though I did try to update social media and Twitch as soon as I knew I’d probably be late to streaming.
I’m not someone who can say “Yes, every Xday I can stream starting at Xtime”, but I can at the very least set up a schedule the week before and say, “Okay, here’s what it’ll be for the week!”. So I’m trying to work out what I can do for this coming week by Saturday, and post it.
I don’t expect to become huge on Twitch, but it’s something I enjoy doing, so I figured why the hell not.